Editing
Sound Design
Nintendo
Suite Spot
Commercial
To kick off Nintendo's new streaming service we created these two spots showing people in everyday scenarios enjoying their favorite tracks from their favorite video games. We settled on giving each scene as naturalistic a sound stage as possible, as well as having dynamic and smooth transitions between them, some crafted and achieved on set, and some made by me in post.
Fun fact: the codename for this project while it was still in production was Project Bremen. A reference to the Bremen Mask you can find in Majora's Mask, which gives Link the ability to play a marching melody.
Director & DOP: Zach Jopling
Producer: Conor O'Donnel
Agency: Suite Spot
Sound Mix: Richard Spoons
Color: Company 3 - Matt Osborne
UI Design
Design system management
UX design. support
CJM
Prototype
Bubble development
Editing
Sound Design
Nintendo
Suite Spot
Commercial
To kick off Nintendo's new streaming service we created these two spots showing people in everyday scenarios enjoying their favorite tracks from their favorite video games. We settled on giving each scene as naturalistic a sound stage as possible, as well as having dynamic and smooth transitions between them, some crafted and achieved on set, and some made by me in post.
Fun fact: the codename for this project while it was still in production was Project Bremen. A reference to the Bremen Mask you can find in Majora's Mask, which gives Link the ability to play a marching melody.
Director & DOP: Zach Jopling
Producer: Conor O'Donnel
Agency: Suite Spot
Sound Mix: Richard Spoons
Color: Company 3 - Matt Osborne
UI Design
Design system management
UX design. support
CJM
Prototype
Bubble development